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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDamageEvent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDamageEvent () |
Default constructor (no initialization). | Engine/DamageEvents.h | |
FDamageEvent
(
FDamageEvent const& InDamageEvent |
Engine/DamageEvents.h | ||
FDamageEvent
(
TSubclassOf< UDamageType > InDamageTypeClass |
Engine/DamageEvents.h |
FDamageEvent()
Description
Default constructor (no initialization).
| Name | FDamageEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/DamageEvents.h |
| Include Path | #include "Engine/DamageEvents.h" |
FDamageEvent()
FDamageEvent(FDamageEvent const &)
| Name | FDamageEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/DamageEvents.h |
| Include Path | #include "Engine/DamageEvents.h" |
FDamageEvent
(
FDamageEvent const & InDamageEvent
)
FDamageEvent(TSubclassOf< UDamageType >)
| Name | FDamageEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/DamageEvents.h |
| Include Path | #include "Engine/DamageEvents.h" |
FDamageEvent
(
TSubclassOf < UDamageType > InDamageTypeClass
)