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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCustomRenderPassBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rendering/CustomRenderPass.h | |||
FCustomRenderPassBase
(
const FString& InDebugName, |
Rendering/CustomRenderPass.h |
FCustomRenderPassBase()
| Name | FCustomRenderPassBase |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/CustomRenderPass.h |
| Include Path | #include "Rendering/CustomRenderPass.h" |
FCustomRenderPassBase()
FCustomRenderPassBase(const FString &, ERenderMode, ERenderOutput, const FIntPoint &)
| Name | FCustomRenderPassBase |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/CustomRenderPass.h |
| Include Path | #include "Rendering/CustomRenderPass.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/CustomRenderPass.cpp |
FCustomRenderPassBase
(
const FString & InDebugName,
ERenderMode InRenderMode,
ERenderOutput InRenderOutput,
const FIntPoint & InRenderTargetSize
)