Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneTypes.h |
| Include | #include "SceneTypes.h" |
Syntax
USTRUCT ()
struct FCustomPrimitiveData
Remarks
Custom primitive data payload.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< float > | Data |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FCustomPrimitiveData& Other |
Constants
| Name | Description |
|---|---|
| NumCustomPrimitiveDataFloat4s | |
| NumCustomPrimitiveDataFloats |