Navigation
API > API/Runtime > API/Runtime/Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneTypes.h |
Include | #include "SceneTypes.h" |
Syntax
struct FCustomPrimitiveData
Remarks
Custom primitive data payload.
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< float > | Data |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FCustomPrimitiveData& Other |
Constants
Name | Description |
---|---|
NumCustomPrimitiveDataFloat4s | |
NumCustomPrimitiveDataFloats |