Navigation
API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FCustomDefine |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionCustom.h |
| Include Path |
#include "Materials/MaterialExpressionCustom.h" |
Syntax
USTRUCT ()
struct FCustomDefine
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DefineName |
FString |
|
Materials/MaterialExpressionCustom.h |
- EditAnywhere
- Category=CustomInput
|
| DefineValue |
FString |
|
Materials/MaterialExpressionCustom.h |
- EditAnywhere
- Category=CustomInput
|