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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FCustomAttributeSetting |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributes.h |
| Include Path |
#include "Animation/CustomAttributes.h" |
Syntax
USTRUCT ()
struct FCustomAttributeSetting
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Meaning |
FString |
Optional property describing the meaning (or role) of the custom attribute, allowing to add context to an attribute |
Animation/CustomAttributes.h |
- EditAnywhere
- Category=CustomAttributeSetting
|
| Name |
FString |
Name of the custom attribute |
Animation/CustomAttributes.h |
- EditAnywhere
- Category=CustomAttributeSetting
|