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API > API/Runtime > API/Runtime/Engine
| Name | FCustomAttributeSetting |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributes.h |
| Include Path | #include "Animation/CustomAttributes.h" |
Syntax
USTRUCT ()
struct FCustomAttributeSetting
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Meaning | FString | Optional property describing the meaning (or role) of the custom attribute, allowing to add context to an attribute | Animation/CustomAttributes.h |
|
| Name | FString | Name of the custom attribute | Animation/CustomAttributes.h |
|