Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FShader
- FGlobalShader
- FCubemapTexturePropertiesPS
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/CubemapUnwrapUtils.h |
| Include | #include "CubemapUnwrapUtils.h" |
Syntax
class FCubemapTexturePropertiesPS : public FGlobalShader
Remarks
Simple pixel shader reads from a cube map texture and unwraps it in the LongitudeLatitude form.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FCubemapTexturePropertiesPS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FShader * | ConstructCompiledInstance
(
const typename FShader::CompiledShaderInitializerType& Initializer |
||
| FShader * | |||
| ShaderMetaType & | |||
| const FTypeLayoutDesc & | |||
| void | ModifyCompilationEnvironmentImpl
(
const FShaderPermutationParameters& Parameters, |
||
| void | SetParameters
(
FRHIBatchedShaderParameters& BatchedParameters, |
||
| bool | ShouldCompilePermutation
(
const FGlobalShaderPermutationParameters& Parameters |
||
| bool | ShouldCompilePermutationImpl
(
const FShaderPermutationParameters& Parameters |
||
| FTypeLayoutDesc & |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FCubeArray | Implements a boolean shader permutation dimensions. | ||
| FHDROutput | |||
| InternalLinkType |
Typedefs
| Name | Description |
|---|---|
| DerivedType | |
| FPermutationDomain | |
| InternalBaseType | |
| ShaderMapType | |
| ShaderMetaType |
Constants
| Name | Description |
|---|---|
| CounterBase | |
| InterfaceType | |
| ShaderTypeRegistration |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetParameters
(
FRHICommandList& RHICmdList, |
SetParameters with FRHIBatchedShaderParameters should be used. |