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Unreal Engine C++ API Reference > Runtime > Engine > FCubemapTexturePropertiesPS
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CubemapUnwrapUtils.h |
Include | #include "CubemapUnwrapUtils.h" |
Source | /Engine/Source/Runtime/Engine/Private/CubemapUnwrapUtils.cpp |
static bool ShouldCompilePermutation
&40;
const FGlobalShaderPermutationParameters & Parameters
&41;