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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCubemapLayer
- IStereoLayerShape::GetShapeName()
- FCubemapLayer::GetShapeName()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StereoLayerShapes.h |
| Include | #include "StereoLayerShapes.h" |
virtual FName GetShapeName&40;&41;
Remarks
Shape name is used to identify the shape type.