Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ImageUtils.h |
| Include | #include "ImageUtils.h" |
Syntax
struct FCreateTexture2DParameters
Remarks
Parameters used for creating a Texture2D from a simple color buffer.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bDeferCompression | If texture should be compressed right away, or defer until package is saved | |
| bool | bSRGB | If texture should be set as SRGB | |
| bool | bUseAlpha | True if alpha channel is used | |
| bool | bVirtualTexture | If texture should be a virtual texture | |
| TextureCompressionSettings | CompressionSettings | Compression settings to use for texture | |
| TextureMipGenSettings | MipGenSettings | Mip-map generation settings | |
| FGuid | SourceGuidHash | The Guid hash to use part of the texture source's DDC key | |
| TextureGroup | TextureGroup | Group this texture belongs to |
Constructors
| Type | Name | Description | |
|---|---|---|---|