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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FConvexVolume
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ConvexVolume.h | |||
FConvexVolume
(
const TArray< FPlane, TInlineAllocator< 6 > >& InPlanes |
Builds the set of planes used to clip against. | ConvexVolume.h |
FConvexVolume()
| Name | FConvexVolume |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ConvexVolume.h |
| Include Path | #include "ConvexVolume.h" |
FConvexVolume()
FConvexVolume(const TArray< FPlane, TInlineAllocator< 6 > > &)
Description
Builds the set of planes used to clip against. Also, puts the planes into a form more readily used by SSE/Altivec so 4 planes can be clipped against at once.
| Name | FConvexVolume |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ConvexVolume.h |
| Include Path | #include "ConvexVolume.h" |
FConvexVolume
(
const TArray < FPlane, TInlineAllocator< 6 > > & InPlanes
)