Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FConvexVolume > FConvexVolume
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ConvexVolume.h |
Include | #include "ConvexVolume.h" |
FConvexVolume
&40;
const TArray< FPlane, TInlineAllocator< 6 >> & InPlanes
&41;
Remarks
Builds the set of planes used to clip against. Also, puts the planes into a form more readily used by SSE/Altivec so 4 planes can be clipped against at once.