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Unreal Engine C++ API Reference > Runtime > Engine > FContentComparisonHelper
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
Include | #include "EngineUtils.h" |
Source | /Engine/Source/Runtime/Engine/Private/EngineUtils.cpp |
void RecursiveObjectCollection
&40;
UObject &42; InStartObject,
int32 InCurrDepth,
int32 InMaxDepth,
TMap< UObject &42;, bool > & OutCollectedReferences
&41;
Remarks
Recursive function for collecting objects referenced by the given object.
Parameters
Name | Description |
---|---|
InStartObject | The object to collect the references for |
InCurrDepth | The current depth being processed |
InMaxDepth | The maximum depth to traverse the reference chain |
OutCollectedReferences | The resulting referenced object list |