Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FContentBundleContainer
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
WorldPartition/ContentBundle/ContentBundleContainer.h |
|
|
|
WorldPartition/ContentBundle/ContentBundleContainer.h |
|
GetEditorContentBundles()
| |
|
| Name |
GetEditorContentBundles |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleContainer.h |
| Include Path |
#include "WorldPartition/ContentBundle/ContentBundleContainer.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/WorldPartition/ContentBundle/ContentBundleContainer.cpp |
const TArray < TSharedPtr < FContentBundleEditor > > & GetEditorContentBundles() const
GetEditorContentBundles()
| |
|
| Name |
GetEditorContentBundles |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleContainer.h |
| Include Path |
#include "WorldPartition/ContentBundle/ContentBundleContainer.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/WorldPartition/ContentBundle/ContentBundleContainer.cpp |
TArray < TSharedPtr < FContentBundleEditor > > & GetEditorContentBundles()