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API > API/Runtime > API/Runtime/Engine
| Name | FConstraintInstanceBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
| Include Path | #include "PhysicsEngine/ConstraintInstance.h" |
Syntax
USTRUCT ()
struct FConstraintInstanceBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConstraintInstanceBase() |
Constructor | PhysicsEngine/ConstraintInstance.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConstraintHandle | FPhysicsConstraintHandle | Internal physics constraint representation. | PhysicsEngine/ConstraintInstance.h | |
| ConstraintIndex | int32 | Indicates position of this constraint within the array in SkeletalMeshComponent. | PhysicsEngine/ConstraintInstance.h | |
| PhysScene | FPhysScene * | Scene thats using the constraint. | PhysicsEngine/ConstraintInstance.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPhysScene * GetPhysicsScene () |
PhysicsEngine/ConstraintInstance.h | ||
const FPhysScene * GetPhysicsScene () |
PhysicsEngine/ConstraintInstance.h | ||
void Reset() |
PhysicsEngine/ConstraintInstance.h | ||
void SetConstraintBrokenDelegate
(
FOnConstraintBroken InConstraintBrokenDelegate |
Set the constraint broken delegate. | PhysicsEngine/ConstraintInstance.h | |
void SetConstraintViolatedDelegate
(
FOnConstraintViolated InConstraintViolatedDelegate |
Set the constraint violation delegate | PhysicsEngine/ConstraintInstance.h | |
void SetPlasticDeformationDelegate
(
FOnPlasticDeformation InPlasticDeformationDelegate |
Set the plastic deformation delegate. | PhysicsEngine/ConstraintInstance.h |