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Unreal Engine C++ API Reference > Runtime > Engine > FComposableFloatDistribution
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Distributions.h |
Include | #include "Distributions.h" |
Source | /Engine/Source/Runtime/Engine/Private/Distributions.cpp |
void ScaleByConstant
&40;
float Scale
&41;
Remarks
Scales each sample in the distribution by a constant.