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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FComponentSpacePoseContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FComponentSpacePoseContext
(
FAnimInstanceProxy* InAnimInstanceProxy |
This constructor allocates a new uninitialized pose for the specified anim instance. | Animation/AnimNodeBase.h | |
FComponentSpacePoseContext
(
const FComponentSpacePoseContext& SourceContext |
This constructor allocates a new uninitialized pose, copying non-pose state from the source context. | Animation/AnimNodeBase.h |
FComponentSpacePoseContext(FAnimInstanceProxy *)
Description
This constructor allocates a new uninitialized pose for the specified anim instance.
| Name | FComponentSpacePoseContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
| Include Path | #include "Animation/AnimNodeBase.h" |
FComponentSpacePoseContext
(
FAnimInstanceProxy * InAnimInstanceProxy
)
FComponentSpacePoseContext(const FComponentSpacePoseContext &)
Description
This constructor allocates a new uninitialized pose, copying non-pose state from the source context.
| Name | FComponentSpacePoseContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
| Include Path | #include "Animation/AnimNodeBase.h" |
FComponentSpacePoseContext
(
const FComponentSpacePoseContext & SourceContext
)