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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCollisionQueryParams
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h |
| Include | #include "CollisionQueryParams.h" |
const IgnoreActorsArrayType & GetIgnoredSourceObjects() const
Remarks
Returns the set of source objects (such as actors) to ignore during the trace. Note that elements are NOT guaranteed to be unique. This is less important for source objects than components since it's less likely that duplicates are added.