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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/WorldCollision.h |
Include | #include "WorldCollision.h" |
Syntax
struct FCollisionParameters
Remarks
Sets of Collision Parameters to run the async trace
It includes basic Query Parameter, Response Parameter, Object Query Parameter as well as Shape of collision testing
Variables
Type | Name | Description | |
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FCollisionQueryParams | CollisionQueryParam | Collision Trace Parameters |
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FCollisionShape | CollisionShape | Contains Collision Shape data including dimension of the shape |
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FCollisionObjectQueryParams | ObjectQueryParam | |
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FCollisionResponseParams | ResponseParam |
Constructors
Type | Name | Description | |
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