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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCollisionObjectQueryParams
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| CollisionQueryParams.h | |||
FCollisionObjectQueryParams
(
ECollisionChannel QueryChannel |
CollisionQueryParams.h | ||
FCollisionObjectQueryParams
(
const TArray< TEnumAsByte< EObjectTypeQuery > >& ObjectTypes |
CollisionQueryParams.h | ||
FCollisionObjectQueryParams
(
enum FCollisionObjectQueryParams::InitType QueryType |
CollisionQueryParams.h | ||
FCollisionObjectQueryParams
(
int32 InObjectTypesToQuery |
To do this, use ECC_TO_BITFIELD to convert to bit field i.e. FCollisionObjectQueryParams ( ECC_TO_BITFIELD(ECC_WorldStatic) | ECC_TO_BITFIELD(ECC_WorldDynamic) ) | CollisionQueryParams.h |
FCollisionObjectQueryParams()
| Name | FCollisionObjectQueryParams |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h |
| Include Path | #include "CollisionQueryParams.h" |
FCollisionObjectQueryParams()
FCollisionObjectQueryParams(ECollisionChannel)
| Name | FCollisionObjectQueryParams |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h |
| Include Path | #include "CollisionQueryParams.h" |
FCollisionObjectQueryParams
(
ECollisionChannel QueryChannel
)
FCollisionObjectQueryParams(const TArray< TEnumAsByte< EObjectTypeQuery > > &)
| Name | FCollisionObjectQueryParams |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h |
| Include Path | #include "CollisionQueryParams.h" |
FCollisionObjectQueryParams
(
const TArray < TEnumAsByte < EObjectTypeQuery > > & ObjectTypes
)
FCollisionObjectQueryParams(enum FCollisionObjectQueryParams::InitType)
| Name | FCollisionObjectQueryParams |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h |
| Include Path | #include "CollisionQueryParams.h" |
FCollisionObjectQueryParams
(
enum FCollisionObjectQueryParams::InitType QueryType
)
FCollisionObjectQueryParams(int32)
Description
To do this, use ECC_TO_BITFIELD to convert to bit field i.e. FCollisionObjectQueryParams ( ECC_TO_BITFIELD(ECC_WorldStatic) | ECC_TO_BITFIELD(ECC_WorldDynamic) )
| Name | FCollisionObjectQueryParams |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h |
| Include Path | #include "CollisionQueryParams.h" |
FCollisionObjectQueryParams
(
int32 InObjectTypesToQuery
)