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API > API/Runtime > API/Runtime/Engine
| Name | FClusterUnionPendingAddData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ClusterUnionComponent.h |
| Include Path | #include "PhysicsEngine/ClusterUnionComponent.h" |
Syntax
USTRUCT ()
struct FClusterUnionPendingAddData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PhysicsEngine/ClusterUnionComponent.h | |||
PRAGMA_DISABLE_DEPRECATION_WARNINGS FClusterUnionPendingAddData
(
const FClusterUnionPendingAddData& Other |
PhysicsEngine/ClusterUnionComponent.h | ||
| PhysicsEngine/ClusterUnionComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AccelerationPayloads | TArray< FExternalSpatialAccelerationPayload > | PhysicsEngine/ClusterUnionComponent.h | ||
| BoneIds | TArray< int32 > | PhysicsEngine/ClusterUnionComponent.h | ||
| BonesData | TSet< FClusterUnionBoneData > | PhysicsEngine/ClusterUnionComponent.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FClusterUnionPendingAddData & operator=
(
const FClusterUnionPendingAddData& Other |
PhysicsEngine/ClusterUnionComponent.h | ||
FClusterUnionPendingAddData & operator=
(
FClusterUnionPendingAddData&& Other |
PhysicsEngine/ClusterUnionComponent.h |