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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FClusterUnionBoneData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PhysicsEngine/ClusterUnionComponent.h | |||
FClusterUnionBoneData
(
int32 InBoneId |
PhysicsEngine/ClusterUnionComponent.h | ||
FClusterUnionBoneData
(
int32 InBoneId, |
PhysicsEngine/ClusterUnionComponent.h |
FClusterUnionBoneData()
| Name | FClusterUnionBoneData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ClusterUnionComponent.h |
| Include Path | #include "PhysicsEngine/ClusterUnionComponent.h" |
FClusterUnionBoneData()
FClusterUnionBoneData(int32)
| Name | FClusterUnionBoneData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ClusterUnionComponent.h |
| Include Path | #include "PhysicsEngine/ClusterUnionComponent.h" |
FClusterUnionBoneData
(
int32 InBoneId
)
FClusterUnionBoneData(int32, Chaos::FUniqueIdx)
| Name | FClusterUnionBoneData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ClusterUnionComponent.h |
| Include Path | #include "PhysicsEngine/ClusterUnionComponent.h" |
FClusterUnionBoneData
(
int32 InBoneId,
Chaos::FUniqueIdx InParticleID
)