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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FClothingSectionData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h |
| Include Path |
#include "SkeletalMeshTypes.h" |
Syntax
struct FClothingSectionData
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AssetGuid |
FGuid |
Guid of the clothing asset applied to this section |
SkeletalMeshTypes.h |
|
| AssetLodIndex |
int32 |
LOD inside the applied asset that is used |
SkeletalMeshTypes.h |
|
Functions
Public