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Temp vertex struct for one vert of a static mesh triangle.
| Name | FClipSMVertex |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/GeomTools.h |
| Include Path | #include "GeomTools.h" |
Syntax
struct FClipSMVertex
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Color | FColor | GeomTools.h | ||
| Pos | FVector3f | GeomTools.h | ||
| TangentX | FVector3f | GeomTools.h | ||
| TangentY | FVector3f | GeomTools.h | ||
| TangentZ | FVector3f | GeomTools.h | ||
| UVs | FVector2D | GeomTools.h |