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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FClipSMFace
- FClipSMPolygon
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GeomTools.h |
Include | #include "GeomTools.h" |
Syntax
struct FClipSMPolygon : public FClipSMFace
Remarks
Properties of a clipped static mesh polygon.
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FClipSMVertex > | Vertices |
Constructors
Type | Name | Description | |
---|---|---|---|
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FClipSMPolygon
(
int32 Init |