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API > API/Runtime > API/Runtime/Engine
| Name | FClassRedirect |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
Syntax
USTRUCT ()
struct FClassRedirect
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstanceOnly | bool | Engine/Engine.h | ||
| NewClassClass | FName | Engine/Engine.h | ||
| NewClassName | FName | Engine/Engine.h | ||
| NewClassPackage | FName | Engine/Engine.h | ||
| NewSubobjName | FName | Engine/Engine.h | ||
| ObjectName | FName | Engine/Engine.h | ||
| OldClassName | FName | Engine/Engine.h | ||
| OldSubobjName | FName | Engine/Engine.h |