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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FChildActorAttachedActorInfo |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/ChildActorComponent.h |
| Include Path |
#include "Components/ChildActorComponent.h" |
Syntax
USTRUCT ()
struct FChildActorAttachedActorInfo
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Actor |
TWeakObjectPtr< AActor > |
|
Components/ChildActorComponent.h |
|
| RelativeTransform |
FTransform |
|
Components/ChildActorComponent.h |
|
| SocketName |
FName |
|
Components/ChildActorComponent.h |
|