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Settings container for Chaos physics engine settings, accessed in Chaos through a setting provider interface. See: IChaosSettingsProvider
| Name | FChaosPhysicsSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettings.h |
| Include Path | #include "PhysicsEngine/PhysicsSettings.h" |
Syntax
USTRUCT ()
struct FChaosPhysicsSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosPhysicsSettings() |
PhysicsEngine/PhysicsSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DedicatedThreadBufferMode | EChaosBufferMode | The buffering mode to use when running with a dedicated thread | PhysicsEngine/PhysicsSettings.h |
|
| DedicatedThreadTickMode | EChaosSolverTickMode | The framerate/timestep ticking mode when running with a dedicated thread | PhysicsEngine/PhysicsSettings.h |
|
| DefaultThreadingModel | EChaosThreadingMode | Default threading model to use on module initialisation. | PhysicsEngine/PhysicsSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnSettingsUpdated() |
PhysicsEngine/PhysicsSettings.h |