| AngularVelocity |
FVector |
Angular Velocity of the crumbling cluster |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Crumble Event"
|
| Children |
TArray< int32 > |
List of children indices released (optional : see geometry collection component bCrumblingEventIncludesChildren) |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Crumble Event"
|
| Component |
TObjectPtr< UPrimitiveComponent > |
Primitive component involved in the crumble event |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Crumble Event"
|
| LinearVelocity |
FVector |
Linear Velocity of the crumbling cluster |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Crumble Event"
|
| LocalBounds |
FBox |
Local bounding box of the crumbling cluster |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Crumble Event"
|
| Location |
FVector |
World location of the crumbling cluster |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Crumble Event"
|
| Mass |
float |
Mass of the crumbling cluster |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Crumble Event"
|
| Orientation |
FQuat |
World orientation of the crumbling cluster |
Physics/Experimental/ChaosEventType.h |
- BlueprintReadOnly
- Category="Crumble Event"
|