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Used to nest all added action under one root category
| Name | FCategorizedGraphActionListBuilder |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphSchema.h |
| Include Path | #include "EdGraph/EdGraphSchema.h" |
Syntax
struct FCategorizedGraphActionListBuilder : public FGraphActionListBuilderBase
Inheritance Hierarchy
- FGraphActionListBuilderBase → FCategorizedGraphActionListBuilder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCategorizedGraphActionListBuilder
(
FString Category |
EdGraph/EdGraphSchema.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Category | FString | An additional category that we want all actions listed under (ok if left empty) | EdGraph/EdGraphSchema.h |
Functions
Public
Overridden from FGraphActionListBuilderBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddAction
(
const TSharedPtr< FEdGraphSchemaAction >& NewAction |
Adds an action entry containing a single action | EdGraph/EdGraphSchema.h | |
virtual void AddAction
(
const TSharedPtr< FEdGraphSchemaAction >& NewAction, |
EdGraph/EdGraphSchema.h | ||
virtual void AddActionList
(
const TArray< TSharedPtr< FEdGraphSchemaAction > >& NewActions, |
EdGraph/EdGraphSchema.h |