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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCanvasTriangleRendererItem
- FCanvasBaseRenderItem::Render_GameThread()
- FCanvasTriangleRendererItem::Render_GameThread()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasRendererItem.h |
Include | #include "CanvasRendererItem.h" |
Source | /Engine/Source/Runtime/Engine/Private/TriangleRendering.cpp |
virtual bool Render_GameThread
&40;
const FCanvas &42; Canvas,
FCanvasRenderThreadScope & RenderScope
&41;
Remarks
Renders the canvas item. Iterates over each triangle to be rendered and draws it with its own transforms true if anything rendered
Parameters
Name | Description |
---|---|
Canvas | canvas currently being rendered |