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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCanvasTileItem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCanvasTileItem
(
const FVector2D& InPosition, |
Tile item using size from texture. | CanvasItem.h | |
FCanvasTileItem
(
const FVector2D& InPosition, |
Tile item which uses the default white texture using given size. | CanvasItem.h | |
FCanvasTileItem
(
const FVector2D& InPosition, |
Tile item with FMaterialRenderProxy using given size. | CanvasItem.h | |
FCanvasTileItem
(
const FVector2D& InPosition, |
Tile item with texture using given size. | CanvasItem.h | |
FCanvasTileItem
(
const FVector2D& InPosition, |
Tile item with texture using size from texture specific UVs. | CanvasItem.h | |
FCanvasTileItem
(
const FVector2D& InPosition, |
Tile item with FMaterialRenderProxy using given size and UVs. | CanvasItem.h | |
FCanvasTileItem
(
const FVector2D& InPosition, |
Tile item with texture using given size and specific UVs. | CanvasItem.h |
FCanvasTileItem(const FVector2D &, const FTexture *, const FLinearColor &)
Description
Tile item using size from texture.
| Name | FCanvasTileItem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include Path | #include "CanvasItem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp |
FCanvasTileItem
(
const FVector2D & InPosition,
const FTexture * InTexture,
const FLinearColor & InColor
)
Parameters
| Name | Remarks |
|---|---|
| InPosition | Draw position |
| InTexture | The texture |
FCanvasTileItem(const FVector2D &, const FVector2D &, const FLinearColor &)
Description
Tile item which uses the default white texture using given size.
| Name | FCanvasTileItem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include Path | #include "CanvasItem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp |
FCanvasTileItem
(
const FVector2D & InPosition,
const FVector2D & InSize,
const FLinearColor & InColor
)
Parameters
| Name | Remarks |
|---|---|
| InPosition | Draw position |
| InSize | The size to render |
FCanvasTileItem(const FVector2D &, const FMaterialRenderProxy *, const FVector2D &)
Description
Tile item with FMaterialRenderProxy using given size.
| Name | FCanvasTileItem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include Path | #include "CanvasItem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp |
FCanvasTileItem
(
const FVector2D & InPosition,
const FMaterialRenderProxy * InMaterialRenderProxy,
const FVector2D & InSize
)
Parameters
| Name | Remarks |
|---|---|
| InPosition | Draw position |
| InMaterialRenderProxy | Material proxy for rendering |
| InSize | The size to render |
FCanvasTileItem(const FVector2D &, const FTexture *, const FVector2D &, const FLinearColor &)
Description
Tile item with texture using given size.
| Name | FCanvasTileItem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include Path | #include "CanvasItem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp |
FCanvasTileItem
(
const FVector2D & InPosition,
const FTexture * InTexture,
const FVector2D & InSize,
const FLinearColor & InColor
)
Parameters
| Name | Remarks |
|---|---|
| InPosition | Draw position |
| InTexture | The texture |
| InSize | The size to render |
FCanvasTileItem(const FVector2D &, const FTexture *, const FVector2D &, const FVector2D &, const FLinearColor &)
Description
Tile item with texture using size from texture specific UVs.
| Name | FCanvasTileItem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include Path | #include "CanvasItem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp |
FCanvasTileItem
(
const FVector2D & InPosition,
const FTexture * InTexture,
const FVector2D & InUV0,
const FVector2D & InUV1,
const FLinearColor & InColor
)
Parameters
| Name | Remarks |
|---|---|
| InPosition | Draw position |
| InTexture | The texture |
| InUV0 | UV coordinates (Normalized Top/Left) |
| InUV1 | UV coordinates (Normalized Bottom/Right) |
FCanvasTileItem(const FVector2D &, const FMaterialRenderProxy *, const FVector2D &, const FVector2D &, const FVector2D &)
Description
Tile item with FMaterialRenderProxy using given size and UVs.
| Name | FCanvasTileItem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include Path | #include "CanvasItem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp |
FCanvasTileItem
(
const FVector2D & InPosition,
const FMaterialRenderProxy * InMaterialRenderProxy,
const FVector2D & InSize,
const FVector2D & InUV0,
const FVector2D & InUV1
)
Parameters
| Name | Remarks |
|---|---|
| InPosition | Draw position |
| InMaterialRenderProxy | Material proxy for rendering |
| InSize | The size to render |
| InUV0 | UV coordinates (Normalized Top/Left) |
| InUV1 | UV coordinates (Normalized Bottom/Right) |
FCanvasTileItem(const FVector2D &, const FTexture *, const FVector2D &, const FVector2D &, const FVector2D &, const FLinearColor &)
Description
Tile item with texture using given size and specific UVs.
| Name | FCanvasTileItem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include Path | #include "CanvasItem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp |
FCanvasTileItem
(
const FVector2D & InPosition,
const FTexture * InTexture,
const FVector2D & InSize,
const FVector2D & InUV0,
const FVector2D & InUV1,
const FLinearColor & InColor
)
Parameters
| Name | Remarks |
|---|---|
| InPosition | Draw position |
| InTexture | The texture |
| InSize | The size to render |
| InUV0 | UV coordinates (Normalized Top/Left) |
| InUV1 | UV coordinates (Normalized Bottom/Right) |