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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCanvasTextItemBase
- FCanvasTextItemBase::HasValidText()
- FCanvasTextItem::HasValidText()
- FCanvasShapedTextItem::HasValidText()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include | #include "CanvasItem.h" |
bool HasValidText&40;&41; const
Remarks
Does this text item have valid text to draw?