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Unreal Engine C++ API Reference > Runtime > Engine > FCanvasShapedTextItem
- FCanvasTextItemBase::DrawStringInternal()
- FCanvasShapedTextItem::DrawStringInternal()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasItem.h |
Include | #include "CanvasItem.h" |
Source | /Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp |
virtual void DrawStringInternal
&40;
FCanvas &42; InCanvas,
const FVector2D & DrawPos,
const FLinearColor & DrawColor,
TArrayView< FTextEffect > Offsets
&41;
Remarks
Internal string draw
In a method to make it simpler to do effects like shadow, outline