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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCanvasDashedBoxItem
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
CanvasItem.h |
|
virtual void Draw
(
FCanvas* InCanvas,
const FVector2D& InPosition
)
|
Expose the functions defined in the base class. |
CanvasItem.h |
|
virtual void Draw
(
FCanvas* InCanvas,
float X,
float Y
)
|
Expose the functions defined in the base class. |
CanvasItem.h |
|
Draw(FCanvas *)
| |
|
| Name |
Draw |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include Path |
#include "CanvasItem.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp |
virtual void Draw
(
FCanvas * InCanvas
)
Draw(FCanvas *, const FVector2D &)
Description
Expose the functions defined in the base class.
| |
|
| Name |
Draw |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include Path |
#include "CanvasItem.h" |
virtual void Draw
(
FCanvas * InCanvas,
const FVector2D & InPosition
)
Draw(FCanvas *, float, float)
Description
Expose the functions defined in the base class.
| |
|
| Name |
Draw |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/CanvasItem.h |
| Include Path |
#include "CanvasItem.h" |
virtual void Draw
(
FCanvas * InCanvas,
float X,
float Y
)