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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCanvasBatchedElementRenderItem
- FCanvasBaseRenderItem::Render_GameThread()
- FCanvasBatchedElementRenderItem::Render_GameThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/CanvasBatchedElementRenderItem.h |
| Include | #include "CanvasBatchedElementRenderItem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp |
virtual bool Render_GameThread
&40;
const FCanvas &42; Canvas,
FCanvasRenderThreadScope & RenderScope
&41;
Remarks
Renders the canvas item. Iterates over all batched elements and draws them with their own transforms true if anything rendered
Parameters
| Name | Description |
|---|---|
| Canvas | canvas currently being rendered |