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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCanvas
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
| Include | #include "CanvasTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp |
void SetRenderTarget_GameThread
&40;
FRenderTarget &42; NewRenderTarget
&41;
Remarks
Sets the render target which will be used for subsequent canvas primitives.