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Unreal Engine C++ API Reference > Runtime > Engine > FCanvas
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
Include | #include "CanvasTypes.h" |
Source | /Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp |
void SetBaseTransform
&40;
const FMatrix & Transform
&41;
Remarks
Replace the base (ie. TransformStack(0)) transform for the canvas with the given matrix
Parameters
Name | Description |
---|---|
Transform | The transform to use for the base |