Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCanvas
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
| Include | #include "CanvasTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp |
FBatchedElements &42; GetBatchedElements
&40;
EElementType InElementType,
FBatchedElementParameters &42; InBatchedElementParameters,
const FTexture &42; Texture,
ESimpleElementBlendMode BlendMode,
const FDepthFieldGlowInfo & GlowInfo,
bool bApplyDPIScale
&41;
Remarks
Returns a FBatchedElements pointer to be used for adding vertices and primitives for rendering. Adds a new render item to the sort element entry based on the current sort key. Returns a pointer to a FBatchedElements object.
Parameters
| Name | Description |
|---|---|
| InElementType | Type of element we are going to draw. |
| InBatchedElementParameters | Parameters for this element |
| InTexture | New texture that will be set. |
| InBlendMode | New blendmode that will be set. |
| GlowInfo | info for optional glow effect when using depth field rendering |