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Unreal Engine C++ API Reference > Runtime > Engine > FCanvas
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
Include | #include "CanvasTypes.h" |
Source | /Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp |
void Flush_GameThread
&40;
bool bForce
&41;
Remarks
Sends a message to the rendering thread to draw the batched elements.
Parameters
Name | Description |
---|---|
bForce | force the flush even if Allow_Flush is not enabled |