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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCanvas > API/Runtime/Engine/FCanvas/Create
Deprecated * Pass down a FGameTime instead.
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
| Include | #include "CanvasTypes.h" |
static FCanvas &42; Create
&40;
FRDGBuilder & GraphBuilder,
FRDGTextureRef InRenderTarget,
FHitProxyConsumer &42; InHitProxyConsumer,
float InRealTime,
float InWorldTime,
float InWorldDeltaTime,
ERHIFeatureLevel::Type InFeatureLevel,
float InDPIScale
&41;