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Mechanism for cancelling in flight compression.
| Name | FCancelCompressionSignal |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h |
| Include Path | #include "Animation/AnimCompressionTypes.h" |
Syntax
struct FCancelCompressionSignal
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Animation/AnimCompressionTypes.h | |||
FCancelCompressionSignal
(
const FCancelCompressionSignal& |
Animation/AnimCompressionTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Signal | FThreadSafeBool | Animation/AnimCompressionTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Cancel() |
Animation/AnimCompressionTypes.h | ||
bool IsCancelled() |
Animation/AnimCompressionTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCancelCompressionSignal & operator=
(
const FCancelCompressionSignal& Other |
Animation/AnimCompressionTypes.h |