Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCameraShakeState
Description
Marks the shake has having been stopped.
This renders the shake inactive (if we need to stop immediately), or starts the shake's blend-out, if any (if we don't stop immediately). If no duration or blending information is available (i.e. if the shake duration is "Custom"), stopping non-immediately does nothing: the sub-class is expected to handle it.
| Name | Stop |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeBase.h |
| Include Path | #include "Camera/CameraShakeBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraShakeBase.cpp |
void Stop
(
bool bImmediately
)