Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FCameraShakeSourceComponentStartParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeSourceComponent.h |
| Include Path | #include "Camera/CameraShakeSourceComponent.h" |
Syntax
struct FCameraShakeSourceComponentStartParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DurationOverride | TOptional< float > | An optional override for the camera shake's duration | Camera/CameraShakeSourceComponent.h | |
| PlaySpace | ECameraShakePlaySpace | The coordinate system in which to play the shake | Camera/CameraShakeSourceComponent.h | |
| Scale | float | The scale for playing the shake | Camera/CameraShakeSourceComponent.h | |
| ShakeClass | TSubclassOf< UCameraShakeBase > | The type of camera shake to create | Camera/CameraShakeSourceComponent.h | |
| UserPlaySpaceRot | FRotator | A custom rotation, only used if PlaySpace is UserDefined | Camera/CameraShakeSourceComponent.h |