Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCameraAnimationHelper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ApplyOffset
(
const FMinimalViewInfo& InPOV, |
Apply an offset to a camera transform in camera space and get the resulting world-space info. | Camera/CameraAnimationHelper.h | |
static void ApplyOffset
(
const FMatrix& UserPlaySpaceMatrix, |
Apply an offset to a camera transform in the given space, and get the resulting world-space info. | Camera/CameraAnimationHelper.h |
ApplyOffset(const FMinimalViewInfo &, const FCameraAnimationHelperOffset &, FVector &, FRotator &)
Description
Apply an offset to a camera transform in camera space and get the resulting world-space info.
| Name | ApplyOffset |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Camera/CameraAnimationHelper.h |
| Include Path | #include "Camera/CameraAnimationHelper.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraAnimationHelper.cpp |
static void ApplyOffset
(
const FMinimalViewInfo & InPOV,
const FCameraAnimationHelperOffset & InOffset,
FVector & OutLocation,
FRotator & OutRotation
)
Parameters
| Name | Remarks |
|---|---|
| InPOV | The current camera transform |
| InOffset | The offset to apply |
| OutResult | The world-space transform of the offset camera |
ApplyOffset(const FMatrix &, const FMinimalViewInfo &, const FCameraAnimationHelperOffset &, FVector &, FRotator &)
Description
Apply an offset to a camera transform in the given space, and get the resulting world-space info.
| Name | ApplyOffset |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Camera/CameraAnimationHelper.h |
| Include Path | #include "Camera/CameraAnimationHelper.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraAnimationHelper.cpp |
static void ApplyOffset
(
const FMatrix & UserPlaySpaceMatrix,
const FMinimalViewInfo & InPOV,
const FCameraAnimationHelperOffset & InOffset,
FVector & OutLocation,
FRotator & OutRotation
)
Parameters
| Name | Remarks |
|---|---|
| UserPlaySpaceMatrix | The coordinate system in which to apply the offset |
| InPOV | The current camera transform |
| InOffset | The offset to apply |
| OutResult | The world-space transform of the offset camera |