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A call instruction to a user-function.
| Name | FCall |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIR.h |
| Include Path | #include "Materials/MaterialIR.h" |
Syntax
struct FCall : public MIR::TInstruction< VK_Call, 0 >
Inheritance Hierarchy
- FValue → FInstruction → TInstruction → FCall
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Arguments | FValue * | The arguments to pass to the function parameters. | Materials/MaterialIR.h | |
| Function | const FFunction * | The user-function to call. | Materials/MaterialIR.h | |
| NumArguments | int | The number of arguments. | Materials/MaterialIR.h |