Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
| Include | #include "AudioStreamingCache.h" |
Syntax
struct FCachedAudioStreamingManagerParams
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FCacheDimensions > | Caches | Most use cases will only use a single cache, but applications can optionally use multiple LRU caches to reduce churn for specific types of sounds. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FCacheDimensions |