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Unreal Engine C++ API Reference > Runtime > Engine > FCSPose > ConvertComponentPosesToLocalPoses
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/BonePose.h |
Include | #include "BonePose.h" |
static void ConvertComponentPosesToLocalPoses
&40;
FCSPose< PoseType > && InPose,
PoseType & OutPose
&41;
Remarks
This function convert component space to local space to OutPose
This has been optimized with an assumption of all parents are calculated in component space for those who have been converted to component space After this function, accessing InPose.Pose won't be valid anymore because of Move semantics
If a part of chain hasn't been converted, it will trigger ensure.