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API > API/Runtime > API/Runtime/Engine
Internal state, not accessible to script.
| Name | FBuilderPoly |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BrushBuilder.h |
| Include Path | #include "Engine/BrushBuilder.h" |
Syntax
USTRUCT ()
struct FBuilderPoly
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBuilderPoly() |
Engine/BrushBuilder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Direction | int32 | Engine/BrushBuilder.h | ||
| ItemName | FName | Engine/BrushBuilder.h | ||
| PolyFlags | int32 | Engine/BrushBuilder.h | ||
| VertexIndices | TArray< int32 > | Engine/BrushBuilder.h |